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Production of concept art for a collection of illustrated anthropomorphised Australian birds with RPG classes inspired by D&D.
Solo Project
Production of concept art for a short idea for an animated project, including character designs, key props, environments, and beat boards.
Production of a 3D sculpted and rigged character. From concept to final render.
A TTRPG guidebook based on the Fate System.
Developed by Jacob Woolley, Alexander Ribich, Jorja McGrath, Sam Henville, Aerin Larrazabal, and Meagan Shaw
Role: Artist and Game Mechanic Design
A TTRPG campaign based on the Fate System.
Based on the work of Beyond the Ice Wall.